Abstract:
This study introduces the RFID Learning Kit for Design Thinking, a hybrid board game
designed to enhance student engagement and learning outcomes by integrating physical and
digital elements. The game provides an interactive experience that fosters problem-solving,
creativity, and collaboration, addressing the limitations of traditional design thinking
instruction. A pretest-posttest evaluation with 160 participants demonstrated a statistically
significant improvement in students9 design thinking skills, alongside high levels of motivation
and positive technology acceptance. The findings suggest that hybrid game-based learning
effectively bridges theoretical knowledge with hands-on application, promoting deeper
understanding and real-world skill development. The study highlights the potential of
integrating interactive learning tools into design thinking education and provides
recommendations for educators and researchers seeking to implement innovative learning
environments.